FANDOM


Car_Body_PaintEdit

<param specularHighlightPower="786.64" />

<param specularHighlightStrength="68.21" />

<param metallicSpecularPower="6.46" />

<param metallicSpecularScale="2.40" />

<param metallicFalloff="0.25" />

<param occlusionMapScale="0.76" />

<param fresnelPower="3.05" />

<param fresnelMin="0.36" />

<param fresnelMax="0.89" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


MattEdit

<param specularHighlightPower="12.55" />

<param specularHighlightStrength="2.31" />

<param metallicSpecularPower="13.86" />

<param metallicSpecularScale="2.29" />

<param metallicFalloff="0.35" />

<param occlusionMapScale="0.90" />

<param fresnelPower="1.94" />

<param fresnelMin="0.04" />

<param fresnelMax="1.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Lights_PodEdit

<param specularHighlightPower="312.98" />

<param specularHighlightStrength="23.12" />

<param metallicSpecularPower="7.92" />

<param metallicSpecularScale="2.31" />

<param metallicFalloff="0.02" />

<param occlusionMapScale="1.00" />

<param fresnelPower="1.94" />

<param fresnelMin="0.40" />

<param fresnelMax="0.96" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Lights_GlassEdit

<param specularHighlightPower="1248.93" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="1.00" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Lights_SatinEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="1.00" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


Shiny_MetalEdit

<param specularHighlightPower="613.10" />

<param specularHighlightStrength="28.90" />

<param metallicSpecularPower="12.45" />

<param metallicSpecularScale="1.48" />

<param metallicFalloff="0.08" />

<param occlusionMapScale="0.90" />

<param fresnelPower="4.16" />

<param fresnelMin="0.65" />

<param fresnelMax="0.81" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


DiscsEdit

<param specularHighlightPower="1.00" />

<param specularHighlightStrength="0.00" />

<param metallicSpecularPower="64.00" />

<param metallicSpecularScale="0.00" />

<param metallicFalloff="0.00" />

<param occlusionMapScale="0.00" />

<param fresnelPower="0.00" />

<param fresnelMin="0.00" />

<param fresnelMax="0.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


SuspensionEdit

<param specularHighlightPower="1.00" />

<param specularHighlightStrength="0.00" />

<param metallicSpecularPower="1.00" />

<param metallicSpecularScale="0.00" />

<param metallicFalloff="0.19" />

<param occlusionMapScale="0.49" />

<param fresnelPower="3.95" />

<param fresnelMin="0.00" />

<param fresnelMax="0.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


AerialsEdit

<param specularHighlightPower="52.90" />

<param specularHighlightStrength="4.00" />

<param metallicSpecularPower="13.86" />

<param metallicSpecularScale="2.29" />

<param metallicFalloff="0.35" />

<param occlusionMapScale="0.90" />

<param fresnelPower="1.94" />

<param fresnelMin="0.04" />

<param fresnelMax="1.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


Window_GlassEdit

<param specularHighlightPower="1399.14" />

<param specularHighlightStrength="28.32" />

<param metallicSpecularPower="1.00" />

<param metallicSpecularScale="0.00" />

<param metallicFalloff="0.00" />

<param occlusionMapScale="0.79" />

<param fresnelPower="1.57" />

<param fresnelMin="0.38" />

<param fresnelMax="0.81" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.60" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Window_NettingEdit

<param specularHighlightPower="1399.14" />

<param specularHighlightStrength="28.32" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="1.00" />

<param fresnelPower="2.00" />

<param fresnelMin="0.00" />

<param fresnelMax="0.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.60" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


CabinEdit

<param specularHighlightPower="30.77" />

<param specularHighlightStrength="0.50" />

<param metallicSpecularPower="26.71" />

<param metallicSpecularScale="5.40" />

<param metallicFalloff="0.38" />

<param occlusionMapScale="0.76" />

<param fresnelPower="4.16" />

<param fresnelMin="0.00" />

<param fresnelMax="0.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


GrillsEdit

<param specularHighlightPower="266.76" />

<param specularHighlightStrength="0.52" />

<param metallicSpecularPower="10.73" />

<param metallicSpecularScale="2.29" />

<param metallicFalloff="0.35" />

<param occlusionMapScale="0.76" />

<param fresnelPower="1.94" />

<param fresnelMin="0.00" />

<param fresnelMax="0.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


WheelEdit

<param specularHighlightPower="610.78" />

<param specularHighlightStrength="38.96" />

<param metallicSpecularPower="2.09" />

<param metallicSpecularScale="1.76" />

<param metallicFalloff="0.09" />

<param occlusionMapScale="0.50" />

<param fresnelPower="3.24" />

<param fresnelMin="0.29" />

<param fresnelMax="0.40" />

<param mudNormalTile="2.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Tyre_WallEdit

<param specularHighlightPower="11.35" />

<param specularHighlightStrength="2.41" />

<param metallicSpecularPower="1.00" />

<param metallicSpecularScale="0.00" />

<param metallicFalloff="0.00" />

<param occlusionMapScale="0.40" />

<param fresnelPower="3.95" />

<param fresnelMin="0.00" />

<param fresnelMax="0.00" />

<param mudNormalTile="2.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Tyre_TreadEdit

<param specularHighlightPower="1.00" />

<param specularHighlightStrength="1.73" />

<param metallicSpecularPower="13.86" />

<param metallicSpecularScale="2.29" />

<param metallicFalloff="0.35" />

<param occlusionMapScale="0.40" />

<param fresnelPower="1.94" />

<param fresnelMin="0.04" />

<param fresnelMax="1.00" />

<param mudNormalTile="1.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.21" />

<param mudSoftness="0.30" />


Mud_FlapsEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.80" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


Spare_WheelEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.20" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Spare_Tyre_WallEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.20" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


Spare_Tyre_TreadEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.20" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.70" />

<param flatMudSoftness="0.05" />

<param mudSoftness="0.30" />


ChromeEdit

<param specularHighlightPower="2.70" />

<param specularHighlightStrength="63.58" />

<param metallicSpecularPower="10.16" />

<param metallicSpecularScale="1.48" />

<param metallicFalloff="0.09" />

<param occlusionMapScale="1.09" />

<param fresnelPower="4.07" />

<param fresnelMin="0.81" />

<param fresnelMax="0.80" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


carbon_fibreEdit

<param specularHighlightPower="2.21" />

<param specularHighlightStrength="4.00" />

<param metallicSpecularPower="13.86" />

<param metallicSpecularScale="2.29" />

<param metallicFalloff="0.35" />

<param occlusionMapScale="0.60" />

<param fresnelPower="4.07" />

<param fresnelMin="0.71" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


LeatherEdit

<param specularHighlightPower="3.04" />

<param specularHighlightStrength="13.29" />

<param metallicSpecularPower="13.86" />

<param metallicSpecularScale="2.29" />

<param metallicFalloff="0.27" />

<param occlusionMapScale="1.02" />

<param fresnelPower="3.33" />

<param fresnelMin="0.60" />

<param fresnelMax="0.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


dialsEdit

<param specularHighlightPower="52.90" />

<param specularHighlightStrength="4.00" />

<param metallicSpecularPower="13.86" />

<param metallicSpecularScale="2.29" />

<param metallicFalloff="0.35" />

<param occlusionMapScale="0.51" />

<param fresnelPower="4.07" />

<param fresnelMin="0.21" />

<param fresnelMax="0.42" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


Shiny_Painted_MetalEdit

<param specularHighlightPower="3.01" />

<param specularHighlightStrength="40.46" />

<param metallicSpecularPower="11.30" />

<param metallicSpecularScale="1.66" />

<param metallicFalloff="0.12" />

<param occlusionMapScale="1.00" />

<param fresnelPower="4.07" />

<param fresnelMin="0.39" />

<param fresnelMax="0.61" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


shiny_plasticEdit

<param specularHighlightPower="12.55" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.69" />

<param fresnelPower="4.07" />

<param fresnelMin="0.46" />

<param fresnelMax="0.81" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


dials_dials_dials_dials_dials_mattEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.51" />

<param fresnelPower="4.16" />

<param fresnelMin="0.12" />

<param fresnelMax="0.14" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


dials_shny_dials_shinyEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.51" />

<param fresnelPower="4.07" />

<param fresnelMin="0.48" />

<param fresnelMax="0.73" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


dials_shny_dials_shiny_low_specEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.51" />

<param fresnelPower="4.07" />

<param fresnelMin="0.27" />

<param fresnelMax="0.67" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


interior_glass_windowsEdit

<param specularHighlightPower="25.10" />

<param specularHighlightStrength="92.49" />

<param metallicSpecularPower="51.93" />

<param metallicSpecularScale="3.51" />

<param metallicFalloff="0.44" />

<param occlusionMapScale="1.11" />

<param fresnelPower="16.00" />

<param fresnelMin="0.61" />

<param fresnelMax="1.00" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


mirrorEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="0.51" />

<param fresnelPower="4.16" />

<param fresnelMin="0.38" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


bare_metal_bareEdit

<param specularHighlightPower="12.55" />

<param specularHighlightStrength="173.41" />

<param metallicSpecularPower="12.45" />

<param metallicSpecularScale="1.66" />

<param metallicFalloff="0.09" />

<param occlusionMapScale="0.60" />

<param fresnelPower="4.07" />

<param fresnelMin="0.21" />

<param fresnelMax="0.42" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


matt_clipping_shaderEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="1.00" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />


shiny_clipping_shaderEdit

<param specularHighlightPower="300.00" />

<param specularHighlightStrength="64.00" />

<param metallicSpecularPower="10.00" />

<param metallicSpecularScale="4.00" />

<param metallicFalloff="0.20" />

<param occlusionMapScale="1.00" />

<param fresnelPower="2.00" />

<param fresnelMin="0.10" />

<param fresnelMax="0.90" />

<param mudNormalTile="15.00" />

<param flatMudDistance="0.30" />

<param dirtSoftness="0.30" />

<param flatMudSoftness="0.00" />

<param mudSoftness="0.00" />

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